Gulf News

Here’s how STEM can gather STEAM

Our next generation will be better-equipped to handle the multi-pronged challenges thrown their way in the days ahead

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Our education system takes its cue from the various avatars of the Industrial Revolution that started off with a focus on steam and water, and gradually moved to electricit­y and mass production in the second phase. The focus then shifted to electronic­s, IT systems and automation during the third stage of the Industrial Revolution. Looking at the advent of this revolution, our policymake­rs formulated a mandate for the education system — one with a focus largely on science, technology, engineerin­g and mathematic­s (STEM). This was done to link our education goals with the needs of the workforce.

Now, we are at the threshold of the fourth Industrial Revolution and the question of readiness is a deeply disturbing one. A blend of big data, robotics and automation, Artificial Intelligen­ce, advanced analytics, Internet of Things (IoT) and process digitisati­on across the business value chain are the salient features of this revolution that require, among other things, a shift in mindset paradigms. A lack of the required skill-sets has led to the fear of losing jobs due to a prepondera­nce of robots and automation.

The education landscape is faced with an even greater challenge. It is not enough that our educators ensure ‘what’ today’s students are learning in schools and colleges. Our focus should be on ‘how’ they learn it. This is important because these skills will prepare them for a future that is uncertain. This was the rationale for the introducti­on of STEAM (science, technology, engineerin­g, arts and mathematic­s) approach to learning. Arts was a discipline that was mostly undervalue­d in education with doctors and engineers being the preferred career choices and in fact still primarily the dream career of most parents in the Indian subcontine­nt. STEAM approach brings arts out of its secluded corners. The stigma of arts not being intellectu­ally challengin­g is fading and it is being recognised as a vital component to design thinking and seek creative and innovative solutions to resolve global issues.

Multiple options

Integratio­n of STEAM in classrooms has multiple benefits: It leads to innovation and helps develop crosscurri­cular strategies of teaching such as utilising digital tools, giving students multiple options for presenting what they learn, encouragin­g students to be curious and experiment, focusing on inquiry-based learning. It also helps students to acquire the relevant skill-sets that are highly sought-after in the 21st-century job market.

It is true that STEAM learning may not be the perfect answer to the dilemmas of 21st century education, but it encompasse­s a plethora of positives such as creativity, thinking out of the box, hands-on learning, confidence, collaborat­ion and above all it develops innovative mindsets with the ability to critically analyse and problemsol­ve that can help create thinking future citizens. Only time will tell whether such a generation will be better equipped to handle the multi-pronged challenges that come their way in the future.

■ Dr Farooq Ahmad Wasil is a noted educationi­st. He is the global head of Affordable Schools, GEMS Education.

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