Gulf News

‘Modern Warfare’ pulls no punches

‘Call of Duty’s gritty singleplay­er campaign is an unflinchin­g take on today’s conflicts

- By Riaz Naqvi, Staff Writer

Summary execution. Waterboard­ing. Chemical gas attacks. Suicide bombings. The new Call of Duty: Modern Warfare single-player campaign isn’t just another first-person shooter (FPS) — it’s an unflinchin­g and often visceral look at some of the most brutal sides of conflict.

As dozens of panicked, screaming civilians run away in various directions and you’re aiming a pistol at men in explosive vests charging at you in Piccadilly Circus, the experience feels uncomforta­bly accurate.

The shocking perspectiv­es aren’t limited to the West. There’s an extended mission where you get a terrifying first-person perspectiv­e of an invasion, through the eyes of a child refugee. Infinity Ward, the game’s developer, even forces the player to endure a waterboard­ing session. It’s little wonder, then, that you have to read an advisory warning and agree to play on every time you open the campaign sub menu.

In Urzikstan — the game’s fictional nation state hosting a force of Russian invaders, Al Qatila terrorists as well as a sizeable band of rebels — there are shades of Afghanista­n, with poppy fields, and Syria, with a chemical gas attack.

You don’t just engage passively in the violence and grim realities of war — it’s actually a fundamenta­l element of gameplay. When you kick down a door in a house, a woman is reaching for something. It’s not a gun, but a baby. Holding fire can be rewarding. However, in another mission, a civilian employee at the US Embassy has a gun to her head — if you don’t act fast, she dies.

The overall experience has been refined over previous titles and feels more immersive. The way the camera shifts from third to first person during a mission’s opening scene is one means.

MULTIPLAYE­R

While the campaign is a refreshing­ly serious take on war, Modern Warfare’s multiplaye­r offerings feel a little more familiar but include some important new additions. One of these is Gunfight, a mode we got to play during the game’s Alpha release a few months back. These

twoversus-two skirmishes are limited to a small map and are just a minute in length. The inclusion of a team health bar means you can’t run and hide when taking damage, as the team with the bigger bar wins the round. Invite a mate over for some splitscree­n fun in this mode.

Conversely, Ground War can include up to 100 players on a map. Thankfully, the game’s crossplay functional­ity — PS4, Xbox One and PC players can all battle each other — means it doesn’t take as long as previous instalment­s to start playing.

Meanwhile, the Realism mode strips away the heads-up display (onscreen text that shows how much ammunition remains in your weapon and the number of grenades in stock) and the crosshair reticle, meaning you need to aim down your weapon’s ironsights for accuracy. You have to confirm your kill the old-fashioned way, by seeing an actual body slump to the ground, as opposed to “+125 Kill” flashing on-screen.

In keeping with publisher Activision’s promise of a more realistic war simulation, you start out multiplaye­r battles flying in on a chopper or sat alongside your teammates in the back of a van arriving at the action zone.

The game’s third part is online co-op. Special Ops lets players team up in strike teams of four. Part of this section is Operations, a large-scale experience with multi-phased objectives, and Classic Special Ops, which lets you test your performanc­e with weapons, munitions and other tools. You get an expanded offering of unlockable gun attachment­s as well as aesthetic customisat­ion options. Activision has promised free maps in future updates through 2020

 ?? Photos supplied ??
Photos supplied
 ??  ?? ‘Call of Duty: Modern Warfare’ takes a visceral look at the brutal sides of conflict.
‘Call of Duty: Modern Warfare’ takes a visceral look at the brutal sides of conflict.
 ??  ?? The overall experience feels more immersive than previous titles.
The overall experience feels more immersive than previous titles.

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