Gam­ing could make bet­ter truck driv­ers

SCS Soft­ware de­vel­ops games that sim­u­late real truck driv­ing and trans­porta­tion busi­ness en­vi­ron­ments

PMV Middle East - - FRONT PAGE -

Czech com­pany SCS Soft­ware aims to make bet­ter truck driv­ers from the com­fort of their homes. The gam­ing de­vel­oper cre­ates truck driv­ing games to of­fer driv­ing ex­pe­ri­ences that sim­u­late real con­di­tions as well as an en­vi­ron­ment that al­lows play­ers to pur­chase their own trucks, es­tab­lish their own trans­porta­tion com­pa­nies, and be­come fleet man­agers.

Founded in 1997 in Prague, SCS Soft­ware boasts a cat­a­logue of truck sim­u­la­tion games such as Euro Truck Sim­u­la­tor, Amer­i­can Truck Sim­u­la­tor, Sca­nia Truck Driv­ing Sim­u­la­tor, Trucks & Trail­ers, 18 Wheels of Steel Ex­treme Trucker, UK Truck Sim­u­la­tor, and Ger­man Truck Sim­u­la­tor. The com­pany also de­vel­ops li­cens­able 3D en­gine tech­nol­ogy and of­fers full-scale game devel­op­ment ser­vices as a third party de­vel­oper/con­trac­tor. SCS game en­gines have pow­ered com­mer­cially suc­cess­ful games such as Deer Hunter and Duke Nukem: Man­hat­tan Project.

The com­pany aims to en­gage with global heavy-duty truck and parts man­u­fac­tur­ers and lo­gis­tics com­pa­nies to cre­ate an ecosys­tem that will serve as a train­ing tool for truck driv­ers and fleet man­agers. Its flag­ship ti­tle Euro Truck Sim­u­la­tor is pop­u­lar among truck en­thu­si­asts and pro­fes­sion­als world­wide. The first ver­sion of the game was launched in 2008. The sec­ond ver­sion, Euro Truck Sim­u­la­tor 2, was re­leased in 2012 and has sold over 5.5 mil­lion copies till date.

Euro Truck Sim­u­la­tor 2 has two cat­e­gories of cus­tomers - ca­sual gamers of all ages as well as pro­fes­sional truck­ers and truck en­thu­si­asts. In ad­di­tion to the ba­sic game, SCS of­fers down­load­able con­tent with more ve­hi­cles, routes and driv­ing ex­pe­ri­ences.

Pavel Se­bor, CEO, SCS Soft­ware, says:

“Truck driv­ers who’ve used our games have given us their feed­back that it has im­proved their skills in ma­noeu­vring their ve­hi­cles in tight spa­ces, par­tic­u­larly park­ing lots, and helped them drive ac­cord­ing to real-world road and weather con­di­tions, reg­u­la­tions, and phys­i­cal lim­i­ta­tions of the trucks and trail­ers.”

Euro Truck Sim­u­la­tor 2 fea­tures a se­lec­tion of 15 li­censed trucks from 7 Euro­pean man­u­fac­tur­ers in­clud­ing DAF, Iveco, MAN, Mercedes-benz, Re­nault, Sca­nia and Volvo.

All the trucks have been closely recre­ated in game with the su­per­vi­sion of SCS’S li­cens­ing part­ners to en­sure that the driv­ing ex­pe­ri­ence is as close to real-world con­di­tions as pos­si­ble. The li­censed trucks come with cus­tomiza­tion

op­tions and ad­vanced driv­ing physics in the game world that in­cludes nu­mer­ous land­marks and pre­cisely recre­ated ter­ri­to­ries.

The world of Euro Truck Sim­u­la­tor 2 spans across 16 Euro­pean coun­tries fea­tur­ing closely recre­ated en­vi­ron­ments, roads, cities and land­marks. The in-game world of­fers the ex­pe­ri­ence of travers­ing across the con­ti­nent with its ever-chang­ing vis­tas, live traf­fic, light­ing and weather con­di­tions.

There is no set ca­reer path in Euro Truck Sim­u­la­tor 2. Play­ers are given the op­por­tu­nity to cre­ate a char­ac­ter and grow their skills as they see fit. They gain more ex­pe­ri­ence and skill points with dis­tance cov­ered.

Play­ers can gain skills in the trans­porta­tion of dan­ger­ous goods, high-value cargo, frag­ile cargo, just-in-time de­liv­er­ies, long dis­tance de­liv­er­ies rang­ing from 350km to over 1500km, and eco­driv­ing to min­imise fuel con­sump­tion. They ac­quire each of these skills and re­wards in var­i­ous stages. For ex­am­ple, they ac­quire skill points in trans­port­ing dan­ger­ous goods and ADR cer­tifi­cates by start­ing with ex­plo­sives, fol­lowed by gases, flammable liq­uids, flammable solids, toxic and in­fec­tious sub­stances and cor­ro­sive sub­stances. Long-dis­tance driv­ing skills are ac­quired by cov­er­ing dis­tances rang­ing from 350km to over 1500km. Bet­ter skills also un­lock new job op­tions as com­pa­nies be­come more con­fi­dent of the player’s ex­per­tise and start to of­fer bet­ter jobs with higher re­wards. Var­i­ous strate­gies can open dif­fer­ent op­por­tu­ni­ties early in the game al­low­ing play­ers to shape their progress.

The game pro­gresses as fol­lows: play­ers start small busi­nesses and take de­liv­ery jobs to make money. As they pro­gresses from mak­ing short, lo­cal de­liv­er­ies to long haul de­liv­er­ies across Euro­pean coun­tries, they ac­quire ADR cer­tifi­cates, get qual­i­fied to trans­port valu­able and dan­ger­ous cargo, and save enough money to buy brand new trucks.

Own­ing trucks en­ables play­ers to take jobs from the freight mar­ket and make more money from their de­liv­er­ies. Sub­se­quently, they can hire driv­ers and ex­pand their fleets with more trucks to grow their com­pa­nies to be­come ‘truck­ing kings’.

Pavel points out that the game is ed­u­ca­tional in the sense that it re­minds play­ers of real-world rules and reg­u­la­tions on the roads and not to drive dan­ger­ously.

“Euro Truck Sim­u­la­tor is not an ac­tion ad­ven­ture: it does not en­cour­age rac­ing, crash­ing ve­hi­cles or other adren­a­line ac­tiv­i­ties. Mis­sions are about de­liv­er­ing cargo in line with traf­fic and safety reg­u­la­tions. For ex­am­ple, play­ers get fines for vi­o­lat­ing traf­fic laws and they need to con­sider their truck loads and road con­di­tions while es­ti­mat­ing brak­ing dis­tances,” he says.

Pavel in­di­cates that SCS has no im­me­di­ate plans to re­lease a third ver­sion of Euro Truck Sim­u­la­tor. In­stead, the com­pany is fo­cus­ing on in­creas­ing the game’s brand part­ner­ships.

“Euro Truck Sim­u­la­tor 2 is a sta­ble ver­sion that of­fers ex­ten­sive game­play with its add-on fea­tures. The game boasts a strong com­mu­nity of in­ter­na­tional fol­low­ers, and we use their feed­back to im­prove and ex­pand the game with reg­u­lar up­dates and new mod­ules. There­fore, we don’t feel the need to re­lease a new ver­sion of the game any­time soon. We see a lot of po­ten­tial in brand part­ner­ships and prod­uct place­ment op­por­tu­ni­ties for truck, tyre and parts man­u­fac­tur­ers and lo­gis­tics com­pa­nies,” he says.

Game­play screen­shots of Euro Truck Sim­u­la­tor 2.

Pavel Se­bor, CEO, SCS Soft­ware

Play­ers can start small busi­nesses and take de­liv­ery jobs to make money.

Euro Truck Sim­u­la­tor 2 fea­tures 15 li­censed trucks from 7 Euro­pean man­u­fac­tur­ers.

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