Wel­come

3D Artist - - CONTENTS - Car­rie Mok, Edi­tor

Pounc­ing onto our screens ear­lier this year was the ef­fort­lessly cool king of Wakanda, T’challa, and Black Pan­ther. The lat­est mar­vel­lous VFX su­per­hero film to grace our screens and also the first live-ac­tion film on 3D Artist’s cover, Black Pan­ther has plenty of awe-in­spir­ing shots. This is­sue we’ve spo­ken to Luma Pic­tures and Scan­line VFX to un­cover all the se­crets be­hind cre­at­ing the in­fa­mous suit and the world of Black Pan­ther on page 22.

As the soft­ware that’s been on ev­ery­body’s lips the past few years, you can now learn new, in­no­va­tive tech­niques for Sub­stance De­signer. You’ll be able to create vol­umes like never be­fore and give other sculpt­ing tools a run for their money on page 46.

Mean­while, one of the stu­dios that is tak­ing med­i­cal vi­su­al­i­sa­tion to new depths is Ran­dom42. We caught up with them in their Soho digs to learn about their work and the chal­lenges of vi­su­al­i­sa­tion.

Also, why not learn about the VFX of Al­tered Car­bon, how to form clouds in Hou­dini, use Sketchup to form pho­to­real arch vis, make your fa­cial rigs more ef­fi­cient in Maya, utilise Phoenix FD for in­cred­i­ble wa­ter sim­u­la­tions and more!

En­joy the is­sue.

Visu­al­is­ing Hu­man Bi­ol­ogy Page 30

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