WORKING AT RANDOM42
Want to work in medical animation at Random42? here’s what they’re looking for in new hires
One key difference between Random42 and your typical visual effects working environment is that they like to use teams of generalists. “Most VFX companies are heavily specialist, and artists will spend much of their career compositing shot after shot,” says Chilcott. “Random42 is more suited to those artists who want to have a lot of creative input and control, it’s for the people who want to be a large part of smaller projects, as opposed to a tiny cog in a big machine.”
The recruitment process is aimed at finding what Chilcott calls ‘specialist generalists’. “These are artists who are familiar with most areas of the 3D pipeline – lighting, materials, modelling, animation, compositing and so on – but will additionally have a specific area that they specialise in and are particularly good at.”
a crucial skill that Random42 will always be looking for is a keen eye for colour, lighting and composition as these attributes are essential to the company’s work. They also want to bring technically minded people on board who know their way around a particle system and complex software such as Houdini.
The preference for hiring generalists means that Random42 often employs students as opposed to more experienced VFX artists, as the latter tend to specialise in just one or two areas. “Their enthusiasm and creativity are very appealing as each project we work on needs its own unique style and ideas. We need this creative energy to keep things innovative and fresh,” explains Chilcott.
if we’ve managed to pique your interest in medical visualisation as a potential career option, Chilcott advises that you perhaps make sure to pay particular attention to lighting, materials, appealing colour palettes and composition.
“When we look for artists, we assess whether they have an eye for these fundamental skills. Within medical animation you tend to work with a lot of abstract shapes and lighting them can be quite different to lighting a realistic car model or a character. For us, seeing these abilities applied to something more unusual is appealing and gives us a better idea of whether the candidate is the right fit for our ever-evolving team.”