DE­STRUC­TION TOOL

3D Artist - - THE PIPELINE | MASTER SUBSTANCE DESIGNER SCULPTS -

start by splat­ter­ing sev­eral poly­gon 2 shapes with dif­fer­ent set­tings to create a ba­sic amount of prim­i­tives. slope blur it (32, 0.1, Min) ac­cord­ing to a splat­tered squeeze cloud.

Du­pli­cate this whole setup, turn it into some­thing less ver­ti­cally shaped and sub­tract it on the first setup to create medium shapes. slope blur it ac­cord­ing to a blurred cloud and then from a frac­tal sum base to sculpt the sur­face. in­vert the re­sult and blend it in sub­tract mode on an empty out­put.

con­nect the re­sult to a height out­put. now drag and drop this graph into the mas­ter graph, plug your main height in it and de­stroy some parts!

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