SOFT­WARE SHORTS

Bring­ing you the low­down on prod­uct up­dates and launches

3D Artist - - THE HUB | INDUSTRY NEWS -

GODOT 3

re­vamped open-source, re­al­time en­gine in­cludes a new 3d ren­derer, the full range of dis­ney’s prin­ci­pled Bsdf for PBR, two work­flows for Gi and im­proved mid- and post-pro­cess­ing ef­fects, C++ (Gd­na­tive) sup­port, C# Mono and Vis­ual script­ing, im­proved HTML5 ex­port us­ing we­bassem­bly, new high-level net­worked mul­ti­player API, Vr sup­port and more.

HOU­DINI IN­DIE 16.5.378

the new pro­duc­tion build in­creases in­die’s ren­der res­o­lu­tion limit to 4KX4K, with a com­pletely rewrit­ten uv Flat­ten tool and fea­tures FBX im­port/ex­port im­prove­ments specif­i­cally tai­lored for game de­vel­op­ers. Cus­tomers also now re­ceive a sup­ple­men­tary li­cence for non-con­cur­rent use. rental pric­ing has changed to $269 per year or $399 for a two-year term.

MOCHA VR 5.6

the lat­est re­lease from Boris FX takes the com­plete stereo toolset from Mocha Pro stand­alone and adapts it for Mocha Vr. new fea­tures in­clude stereo-op­ti­mised pla­nar track­ing, mask­ing, hori­zon sta­bil­i­sa­tion and ob­ject re­moval tools. Mocha Vr is com­pat­i­ble with nuke, Fu­sion, Pre­miere Pro CC, Af­ter ef­fects CC and Avid Me­dia Com­poser.

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