Wel­come

3D Artist - - CONTENTS - Car­rie Mok, Edi­tor

We’re al­ways in­spired, here on 3D Artist, by the dif­fer­ent types of art that peo­ple cre­ate, and as is the case with our cover fea­ture this is­sue, all the in­ter­est­ing ways they use their favourite soft­ware to make their dreams into a re­al­ity. Take Maria Pan­filova, our cover artist, for ex­am­ple, who used Maya for cleaner UVS and for topol­ogy of her stun­ning écorché lion. Other artists from the likes of Guer­rilla Games (Ben Erdt) and Pixar An­i­ma­tion Stu­dios (An­drea Goh) give us un­miss­able tips and tricks too in our cover fea­ture on page 22.

Else­where, we’re jumped into the blue with award-win­ning an­i­ma­tion stu­dio Blue Zoo to dis­cuss their jour­ney so far, while Sony Pic­tures An­i­ma­tion talks Ho­tel Tran­syl­va­nia 3.

You can also hear from Image En­gine con­cept artist Julián Calle on cre­at­ing beau­ti­ful planet con­cepts while Michael In­gras­sia teaches us how to make a triple-a char­ac­ter for game or film. It’s a three-part guide, so make sure you get 3D Artist is­sues 123 and 124. Want to get the is­sue straight to your door? Then make sure you sub­scribe! De­tails are on page 30 for UK read­ers and page 59 for the US.

En­joy the is­sue.

In­cred­i­ble Maya Projects

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