3D Artist - - THE PIPELINE -


Game artist for 18 years spe­cial­is­ing in AR/VR con­tent for game stu­dios and theme park clien­tele. Cur­rently de­vel­op­ing unique VR ex­pe­ri­ences com­bined with mo­tion sim­u­la­tors, ride sys­tems and ro­bot­ics.

Chitty Chitty Bang Bang, 2018

Fu­sion 360, Maya, Sub­stance Pain­ter

Per­sonal work. a child­hood dream come to life… dig­i­tally. i saw chitty in per­son as a child and have dreamed of own­ing a replica ever since. so, i mod­elled one in cad!

Point Hori­zon, 2017

Maya, Zbrush, Sub­stance Pain­ter re­fu­elling petrol sta­tion from vir­tual re­al­ity mo­tion sim­u­la­tor game i de­vel­oped.

Sky-avengers Air­ship, 2014

Maya, Zbrush, Sub­stance Pain­ter en­vi­ron­ment cre­ated for a 3d train­ing course i de­vel­oped.

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