Wooden mosaic floor, 2018
Rainer is a VFX industry professional as well as university lecturer and he owns a VFX company based in south Germany.
3ds Max 2019
Learn how to
• Use 3ds Max OSL
• Master rich materials
• Learn procedural techniques • Blend and mix noise
In this tutorial you will learn how important it is to analyse photo references and choose the right wood patterns based on three categories – primary, secondary and tertiary shapes – to help us re-create them within the shader.