TECHNIQUE FOCUS: Friends Along The Way
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Pedro Couto on organic modelling
Technique focus MODELLING After having the frog modelled and with UVS, I had tons of fun on texturing in Mari, following some tutorials from Texturing XYZ and Paul H Paulino. I used XYZ displacements and a cavity map to bring some life and realism to the frog even though it’s stylised/cartoony. For the plants and mould I hand-painted and used Quixel Megascans textures.
Pedro is a senior front-end engineer at Liip and a games character student at Think Tank Training Centre. He loves organic modelling
Software Maya, Mari, Photoshop, V-ray, Quixel Megascans, Mudbox