Crafting Top Titles
Ian Failes talks to the pros behind recent 3D work in opening titles, main credits and prologue sequences from the latest feature films and television shows
Ian Failes speaks to sequence masters Elastic, yu+co and more
If you’ve been to see a major superhero or action film lately, or caught one of the several must-see television or streaming shows, then you’ve probably experienced a meticulously crafted opening titles, main credits sequence or prologue. These pieces, which tend to come at the start of a film or show, but also exist as ‘main-on-end’ titles, help to set the mood, sometimes hint at the story to come and of course also have the purpose of crediting the main creatives behind the work.
These days such sequences are entire productions in and of themselves, and typically involve significant design, 3D, animation and visual effects work, sometimes by specialist studios. Coming up with an effective scene is also categorised by extensive pitches, concepts and attempts to tap into the minds of the filmmakers or show creators.
3D Artist asked a number of studios to discuss their recent contributions in the area, especially the CG work required to bring these titles to the big and small screens. Elastic details its main titles for Westworld season two, Method Studios outlines its Bond-esque opener for Deadpool 2, yu+co reveals its Tomb Raider titles workflow and Storm Studios discusses its prologue sequence for Black Panther.