US­ING DE­TAIL IN YOUR COM­PO­SI­TION

3D Artist - - THE PIPELINE -

i knew that i wanted the viewer to be drawn to the wheels and the Chimra ma­chine on the front of the mars ranger as these tell a story and give you a good idea of how rugged yet func­tional this ve­hi­cle needs to be, that’s why they have a very high level of de­tail. when work­ing i tend to stick to a 70/30 de­tail ra­tio, this means that if i want the viewer to look at cer­tain places and cre­ate a fo­cal point then i in­crease the level of small de­tails and in­for­ma­tion whilst know­ing that ar­eas of rest are go­ing to re­ceive less at­ten­tion.

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