ZMOD­ELER – BRIDGE EDGE FASTER

3D Artist - - THE PIPELINE -

a great ex­am­ple for this is the lion’s belt. Sculpt with Dy­namesh and, after ap­ply­ing the zremesh, ex­port to maya to fix some polys and then re­turn to zbrush. We cre­ate a mesh with all polys with cor­rect loops, and used zmod­eler with the bridge too, and con­nect it all au­to­mat­i­cally. it’s amaz­ing be­cause zmod­eler equalises the num­bers of ver­tices.

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