Mathew O

The Mars Ranger, 2017

3D Artist - - THE PIPELINE -

Bio

Mathew is a se­nior en­vi­ron­ment artist at Ubisoft. In his spare time he re­ally en­joys de­sign­ing and ren­der­ing his own ideas for the most part, but also some­times fan art based on some of his favourite fran­chises. He is a huge me­chan­ics and ro­bot­ics nerd so he tends to lean to­wards ve­hi­cles and mechs in his per­sonal work.

Soft­ware

Modo, Quixel DDO and Pho­to­shop

Learn how to

• De­sign with lim­i­ta­tions • Speed up your con­cept

phase

• Com­posie within your

de­sign

• Cre­ate ma­te­ri­als with DDO • Ren­der and com­pos­ite • Pre­sen­ta­tion

Con­cept

For this project my aim was to pro­duce a con­vinc­ing de­sign for an all-ter­rain Mar­tian ve­hi­cle in the near fu­ture, within a tight time frame.

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