Average day of a challenge
Senior environment artist Jon Arellano takes us through a day of working on an Artstation Wild West challenge
8.15am: I start my day by getting ready for work. 9.45am: Arriving at work, I began settling in by checking emails and messages. 10am: Browsed on Pinterest and Artstation for inspirational images. I also checked out the latest submissions in the Wild West Artstation challenge. 10.45am: Went over my daily work tasks and attended the morning meeting with the other departments. 11.15am: Put on some music and resumed my project – this week creating modular assets for elven-style buildings. 1.15pm: Went out for lunch and for a coffee. 2.15pm: Continued working. 7pm: Ended the work day and headed home. 7.30pm: Arrive home and relax for a bit. Played some games and watched some Netflix. 8.20pm: Took my evening nap to get some rest. 8.40pm: Woke up and went out to grab some dinner. 9pm: I went to go hang out with my friends and then I continued to work on my own submission for the Wild West Artstation challenge. 9.15pm: I start my nightly work session by checking my evening tasks on Trello. I noticed it was time for my weekly progress post. Thankfully I achieved my weekly milestone of completing the rocks for the scene. 9.40pm: Started by opening up my Unreal project, to import my textures and meshes I created for my rocks. After, I opened up my white room level and began placing my rocks in a small scene. 11.20pm: Began taking some screenshots for my next submission update. 12am: I begin to add my new assets into my actual scene. I made sure that all of my blockout meshes were replaced with the new ones. I did notice that my tiling textures needed some adjustments. 12.30am: I opened up my Substance Designer file and went back and forth from Unreal making refinements. 1.20am: Went back into my master material for my rocks and then I made a few more changes and exposed a few more parameters. 2am: I got my rocks looking better and decided to revisit my white room level that I set up previously to render my rocks. After some tweaking around I added other plants and meshes I made to embellish the rocks a little more. 2:45am: Finally got some renders I’m happy with. I decide to put them up on Artstation for my weekly submission. 3am: Decided to call it quits for now and try to get a few hours of sleep in before work. Pretty solid day for a challenge.