THE ART OF A SCREEN GRAPHIC

3D Artist - - BEYOND THE SCREEN GRAPHIC -

UI de­signer and an­i­ma­tor Seth mol­son de­scribes how this screen el­e­ment came to life for Lost In Space

“When the Jupiter 2 space­ship was sub­merged un­der ice, the Robin­son fam­ily used the ma­noeu­vring thrusters to melt the ice around the ship in the hopes that the ship would float to the top. My de­sign had to have in­de­pen­dent thruster con­trol as well as the abil­ity to move the ship up­wards in in­cre­ments given by the di­rec­tor while shoot­ing. The UI was de­signed how I imag­ined a ma­noeu­vring screen would look with a ship in 3D space. I ren­dered the ship out of Cinema 4D in two dif­fer­ent shaders, and added the glow on a vari­able bright­ness con­troller so the op­er­a­tor could show the ship get­ting hot­ter as di­rected.”

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