Mod­el­ling

3D Artist - - IN DEPTH -

The base mod­els of both poufs were made in 3ds Max. The one shown on the pic­ture is just a sim­ple cylin­der with some ver­tices scaled down to ob­tain wavy edges of patches. Each patch was ex­truded and a line be­tween them served as stitch­ing. Over­all con­tour was tweaked in Zbrush with just a few Stan­dard Brush strokes.

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