CREATE GUIDES FOR LION MANE
Learn how to create mane guides in Houdini 17 with Andriy billchenko
01 The main forms – Guide Advect I usually create basic forms using Guide Advect. Using various options for the advection operation and applying various geometries to the fourth input, you can very quickly create the basic shape of the hairstyle. I first used the advection operation Constrained Advection to properly direct all the little hairs along the surface of the body.
02 Mane proxy geometry Using modelling tools, I created proxy geometry for the mane. Houdini provides many tools for this (eg Topobuild, Polyextrude, Boolean, Edit). To more easier manipulate the guides, I created individual proxy geometry. Then, I put several Guide Advects with Fill Collision Field and included Output Group of Affected Primitives.
03 refinement and randomisation Now using the groups that I created in Guide Advect, I can refine the shape of the mane by editing each part separately. For this, I used Guide Groom by alternately switching between primitive groups in the Initial Setup Primitive Group. Then I used Hair Clump to make clumps and curling. I used the Guide Mask for masks and the Guide Process for randomisation of length, bend, frizz and so on.
04 Don’t be afraid to experiment This is the main set of operators that I made use of to create guides for the lion’s mane. Of course, you can do it in a completely different way. Do not be afraid to experiment. This is the beauty of Houdini. It gives you a limitless amount of possibilities for your imagination. Additionally, the knowledge of other areas in Houdini and VEX will expand your potential in grooming.