Wel­come

3D Artist - - CONTENTS - Car­rie Mok,

Wreck­ing our cover this month is Wreck-it Ralph! Ralph has found time away from the re­lease of his lat­est film, Ralph Breaks The In­ter­net to mess around with our mast­head. While we get that fixed, you can hear from our reg­u­lar con­trib­u­tor, Ian Failes, who has headed into the depths of the web to find out how Walt Dis­ney An­i­ma­tion Stu­dios has made Ralph, Vanel­lope and the tech even bet­ter for the se­quel on page 24.

We’ve also kindly asked some an­i­ma­tion pros this is­sue to tell us what we need to take our an­i­mat­ing skills above and be­yond. There are 20 in­cred­i­ble tips and tech­niques to learn from. Just head over to page 32 to see them all.

Else­where, James Clarke heads into the new Lon­don of­fice of ILM Lon­don on page 38 and we look at what the fu­ture of the mo­tion cap­ture world holds on page 46.

We’re also learn­ing an arch viz mas­ter­class, how to cre­ate a holo­gram with Un­real En­gine 4 in the style of Blade Run­ner 2049, mak­ing a pro­ce­dural light­ning storm in Hou­dini, mas­ter­ing UVS in Blender and cre­at­ing an ex­pres­sive face for a char­ac­ter.

En­joy the is­sue.

Editor

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