SUB­STANCE DE­SIGNER FALL UP­DATE

THE THIRD SUB­STANCE DE­SIGNER UP­DATE OF 2018 IN­CLUDES A HOST OF NEW FEA­TURES FOR DE­SIGN­ERS

3D Artist - - THE HUB -

Al­le­gorith­mic’s fall 2018 up­date to Sub­stance De­signer of­fers a host of new fea­tures and up­dates de­signed with help from the Sub­stance com­mu­nity. UX bot­tle­necks have been smoothed out, cre­at­ing a more re­spon­sive work­flow.

A new PBR ren­der­ing node has also been added, in­creas­ing pho­to­re­al­ism in a sin­gle map.

Feed­back from the com­mu­nity helped Al­le­gorith­mic to make a num­ber of work­flow im­prove­ments. This in­cludes the abil­ity to ac­cess the Node List through tab or space­bar.

What’s more is af­ter users select a node all con­nected par­ent nodes can also be re­vealed and high­lighted.

Al­le­gorith­mic founder and CEO Se­bastien Deguy adds, “As we con­tinue to add new fea­tures and im­prove­ments to Sub­stance De­signer, we rely more and more on our com­mu­nity to help us iden­tify the ar­eas that are cost­ing de­sign­ers time, with their help, we’ve made some changes that will im­prove their over­all work­flow, and in the process, we also man­aged to pre­pare Sub­stance De­signer for the fu­ture.”

The new up­date is avail­able now at no cost to cur­rent sub­scribers, a full list of up­dates can be found at al­le­gorith­mic.com/blog.

The up­date’s per­for­mance en­hance­ments also set the stage for fu­ture im­prove­ments

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