Crash

BRICK RICK: GRAVEYARD SHIFT

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Author:

Juan J. Martínez

Publisher: TFW8b

Memory: 128K

Released: 2021

We all know that the nightshift gig has an undeserved reputation of being a bit more laid-back, where production is slow and staff take regular kips. This is why our protagonis­t, Brick Rick, sought twilight employment — this was the job of a lifetime. As he sits down for his umpteenth cuppa, something starts to go wrong during this gloomy Halloween night, and foul things come out to play. More terrified of losing his job than of ghouls,

Rick must defend the night and make sure the constructi­on site is clear of any monsters, before his boss arrives in the morning. Armed with an abundant supply of bricks, our nolonger-lazy ‘hero’ must clobber his way through 50 levels. He’s going to earn his wage tonight.

The game is singlescre­en arcade action malarky. The premise is simple: avoid contact with the monsters on the platforms and send them back to hell by chucking bricks to stun them, then bounce them while they are still dazed. If you’re skilled

(or lucky) enough, you can try some combostuns by knocking one against their unwitting compatriot­s. Each level is time-based and when the counter reaches zero, the Grim Reaper appears and starts to make a beeline for you, which makes it all the more difficult. However, some items can aid you in your mission; when you destroy one of the monsters, they may drop coffee cups or dynamite. The former increases your timer, whilst the latter stuns all of the baddies present on the screen for a short duration. Once each level is clear of danger, the elevator opens to take you up a floor. It

gets more difficult as the game progresses, as the monsters also use the lifts and more can appear on the screen. Your journey takes you through five different locations on the site, and there’s plenty of spooky horrors to battle.

CRITICISM

• If you are a fan of Bubble Bobble and its ilk, you will enjoy this. The concept is very similar to Taito’s classic arcade game, and it provides a great variety of challengin­g levels. Even the appearance of the Grim Reaper is reminiscen­t of Baron von Blubba, who appears when Bub and Bob are too slow to complete a level. The game’s main charm lies in its cartoony graphics; wolfmen, Frankenste­in’s monsters and vampires are but a few of the ghouls that will make you smile rather than fear them. I also like the implementa­tion of the level password, so you don’t have to start from the beginning again.

This takes the sting out of the game’s difficulty — it is doable. Is the game repetitive? Yes, but it’s what it does within its limitation­s that make you come back for more.

Gordon King

CRITICISM

• Brick Rick has a real arcade quality style to it. Very old school in terms of gameplay and everything else that goes with it — including the incidental music at the end of each level, which is a nice touch. Every level is kind of similar but the gameplay is good enough to keep you entertaine­d.

This, along with the change in monsters as you progress, helps to keep the game fresh as you go along. Put all these elements together, and you have yourself a tidy little package which will give even the most accomplish­ed Speccy arcade games a run for their money.

Easy to play, easy on the eye and ears plus, you get to throw bricks at monsters — what more do you want in a game?

Paul Davies

COMMENTS

Control keys:

Q, A, O, P, SPACE.

Joystick:

Kempston, Sinclair.

Graphics: Brilliant cartoon-like sprites. Monochroma­tic.

Sound: A catchy 128K tune.

General rating: A tight engine that contains a charming and pure arcade experience.

Use of Computer 84% Graphics: 87% Playabilit­y: 88%

Getting started: 85% Addictive Qualities: 89% Overall: 89%

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