MAKE USE OF TEXTURES
Add an extra dimension by introducing blended detail
“The best strategy for successful postproduction is to think of the shooting and editing stages as part of a single process”
SOURCE A TEXTURE Many texture presets can be found online and downloaded, or you can alternatively shoot your own. Textures can either be overlaid directly as documents on the base image or applied as a Layer Style. The latter option allows for quicker reapplication on future images.
SELECT A SOURCE AREA Open your texture image and make a selection using the Rectangular Marquee Tool. This will define how much of your source image is included in the texture. Try to select a relatively uniform area of pattern, so that the effect remains constant across the frame.
DEFINE A PATTERN Use Edit>Define Pattern to create a new Pattern Preset from your current selection. Consider converting the file to monochrome first to select the detail only, without colour. Name your pattern in the dialog provided and click OK to add the Pattern to the preset library.
ADD AS LAYER STYLE In your main image document, duplicate the background layer, so edits remain non-destructive, then click the Layer Style icon in the Layers palette. Choose Pattern Overlay from the menu and select your new pattern from the picker, which should be the last listed.
CUSTOMISE PROPERTIES In the Layer Style editor, change the Blend Mode to Soft Light, Hard Light or Overlay to begin with, to experiment with texture visibility. The choice will depend on the tones in the base file. Finally use the Scale slider to alter relative pattern size.