Add an ex­tra di­men­sion by in­tro­duc­ing blended de­tail

Digital Photograper - - Techniques -

“The best strat­egy for suc­cess­ful post­pro­duc­tion is to think of the shoot­ing and edit­ing stages as part of a sin­gle process”


SOURCE A TEX­TURE Many tex­ture pre­sets can be found on­line and down­loaded, or you can al­ter­na­tively shoot your own. Tex­tures can ei­ther be over­laid di­rectly as doc­u­ments on the base im­age or ap­plied as a Layer Style. The lat­ter op­tion al­lows for quicker reap­pli­ca­tion on fu­ture im­ages.


SELECT A SOURCE AREA Open your tex­ture im­age and make a se­lec­tion us­ing the Rec­tan­gu­lar Mar­quee Tool. This will de­fine how much of your source im­age is in­cluded in the tex­ture. Try to select a rel­a­tively uni­form area of pat­tern, so that the ef­fect re­mains con­stant across the frame.


DE­FINE A PAT­TERN Use Edit>De­fine Pat­tern to cre­ate a new Pat­tern Pre­set from your cur­rent se­lec­tion. Con­sider con­vert­ing the file to mono­chrome first to select the de­tail only, with­out colour. Name your pat­tern in the di­a­log pro­vided and click OK to add the Pat­tern to the pre­set library.


ADD AS LAYER STYLE In your main im­age doc­u­ment, du­pli­cate the back­ground layer, so ed­its re­main non-de­struc­tive, then click the Layer Style icon in the Lay­ers pal­ette. Choose Pat­tern Over­lay from the menu and select your new pat­tern from the picker, which should be the last listed.


CUS­TOMISE PROP­ER­TIES In the Layer Style ed­i­tor, change the Blend Mode to Soft Light, Hard Light or Over­lay to be­gin with, to ex­per­i­ment with tex­ture vis­i­bil­ity. The choice will de­pend on the tones in the base file. Fi­nally use the Scale slider to al­ter rel­a­tive pat­tern size.

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