PLUNGE INTO DARK­NESS

Focus-Science and Technology - - OUT THERE - TO­TAL DARK­NESS FREE, OUT NOW TOTALD ARKNESS. SCIENCEMUSEUM.ORG.UK

The power’s gone out in your town. There’s no Wi-Fi, there’s no tele­vi­sion, and you can’t fin­ish­ing cook­ing your mi­crowave pop­corn. What do you do? Get out there and in­ves­ti­gate, of course!

The Sci­ence Mu­seum Group has re­cently re­leased To­tal Dark­ness, a com­puter game aimed at young­sters aged 7 to 13. Each player has to nav­i­gate dark streets, form the­o­ries and solve prob­lems – all be­fore their torch runs out of bat­tery.

The player’s choices score them points for cre­ativ­ity, cu­rios­ity and com­mu­ni­ca­tion. At the end of the game, the player will learn their ‘sci­ence style’ and how they can put their skills into ac­tion in the real world.

By gam­i­fy­ing sci­ence, Su­san Raikes, di­rec­tor of learn­ing at the Sci­ence Mu­seum, hopes to get chil­dren in­ter­ested in sci­ence out­side school hours. “We hope that by play­ing the game, more peo­ple will see that sci­ence is a sub­ject that goes be­yond the class­room – it’s part of our ev­ery­day lives and some­thing ev­ery­one can do and be a part of.”

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