Death waits for no one in Insurgency: Sandstorm
When we caught up with New World Interactive this time last year, the team excitedly revealed that the eagerly anticipated sequel to 2014’s Insurgency would include a story campaign – a first for the series that first began life as a Half-life 2 mod in 2007. That, we’re now told, will no longer launch alongside Insurgency: Sandstorm, if it does at all.
“As a team we have decided to make some shifts in the direction of Insurgency: Sandstorm,” says lead game designer Michael Tsarouhas. “To start, the single player and cooperative story has been cancelled for release, and will be considered again at a later date. This is due to its high production requirements and our commitment to deliver to our fans in 2018. The story was a very exciting and new opportunity for us as a team, but we felt we had to make a choice.”
“At this moment it’s more important to us that we deliver a full multiplayer and co-op experience that improves on Insurgency; one that is true to our style and what we feel we do best. We know to some of you this decision may be unexpected, and we’re sad to share this news, but this was a shift our team felt we needed to make.”
While we were impressed by what we had seen and heard of the ambitious campaign – in which you play as a woman who is enslaved by radical insurgents in Iraq, supporting up to four-player co-op and featuring incredible audio/visual design – we are ultimately happy to see the studio put its full attention back into the core multiplayer experience.