Well, State of Decay 2, I’m not sure I can talk too much about it, but first wrote of all I over three hours of music
I really for it, so got immersed in that the world over last two years I’ve been that working on project. It’s a more melodic
It score. feels like it’s the third
State of Decay soundtrack I’ve written because I wrote the first State of Decay and then they did a hd version for Xbox one and that one had a full soundtrack and as well a separate soundtrack release. It takes place out there in rural America, so that’s the sound that continues, with these broken guitars and a sense of fitting with the landscape that you’re playing in. You certainly have to connect with that. outside of all of these solo instruments and lots of acoustic percussion and things we’ve recorded there’s the sound for the zombie apocalypse, which is more the zombiedriven sound that has a lot of tensions and pulses and modular synthesisers and all kinds of things that are there to give you that sense of tension and danger. Those two worlds are mixed together.