Games TM - - TOMB RAIDER -

11 Would you be­lieve it, Shadow Of The Tomb Raider is a very good-look­ing game with some beau­ti­ful char­ac­ter mod­els dom­i­nat­ing cut scenes and gen­uinely at­mo­spheric de­sign in the en­vi­ron­ments sur­round­ing said char­ac­ters. With Rise prov­ing one of the poster chil­dren for 4K gam­ing on con­sole, it’s no sur­prise Ei­dos Mon­tréal would want to keep that mo­men­tum go­ing – but there’s real com­pe­ti­tion out there this time around, with ev­ery­one else want­ing a piece of that… umm… 4K… pie. Ba­si­cally, while none of it ac­tu­ally mat­ters that much, the ef­fort be­ing put into Shadow graph­i­cally needs to be ap­plauded, and it’s sure to be one that cap­tures a lot of imag­i­na­tions on its re­lease – es­pe­cially with such de­tailed, at­mo­spheric lo­cales.

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