It’s my sad duty to let you know that what you’re holding in your hands is the final edition of games™. After 16 years, 206 issues, and countless reviews, interviews, features and retrospectives we must unfortunately say goodbye.
I can understand if that’s something of a disappointment to you, especially if you’ve been a long and loyal reader of this magazine over those years. Your support, feedback and commitment to us have been incredible, and all of us on the team will be forever grateful for it.
Endings are inherently a sad thing, but I always try to swing around to the good part if I can, and when something ends it not only opens up opportunities for new things, but offers us an amazing opportunity to reflect on things achieved and successes celebrated. That something must ultimately end does give it value, and I hope that you will be able to look back, as I do, on our great interviews over the years, our studio access, criticism and so much more with a fondness and appreciation for what they were and represented.
I hope that along the way we have entertained, informed and surprised you. I hope your game collections have expanded thanks to us. I hope your understanding of how games are made has improved because of us. I hope that your appreciation for the history of gaming has grown from joining us each issue.
I’m proud to say that games™ leaves as it entered; fiercely independent, unrepentant, forthright, unwavering, driven, curious, passionate and, above all else, made by a small team of gamers who love that they get to do this for a living.
Thanks for picking up this final issue. I hope you enjoy it.