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GOOGLE’S IN THE GAME

GOOGLE took to the stage at the Game De­vel­op­ers Con­fer­ence in San Fran­cisco last week to reveal its new gam­ing ini­tia­tive – Sta­dia.

This is not a new hard­ware plat­form for gamers – “no boxes” as Google put it – but a cloud-based sys­tem that al­lows play­ers to dive in any­where, from lap­top to desk­top, from phone to tablet.

Google says the games on of­fer (which will, of course, re­quire high-speed in­ter­net ac­cess) will be con­sole qual­ity and stream in 4K HRD up to 60fps, when pos­si­ble.

There’s even a Google-made con­troller in the works.

The big in­no­va­tion, though, is a close tie-in with YouTube – which, of course, is al­ready a mas­sive plat­form for gamers… al­though at the mo­ment, only for watching them.

Google says that with Sta­dia, gamers will be able to click in­stantly into play­ing a game while watching a video of it…

Aside from that, they didn’t say much about how the whole thing would work – only that it would re­quire the Chrome browser on com­put­ers, and would work only on Android in the mo­bile world, at least at first.

There was no word on pric­ing, or on whether it would be a sub­scrip­tion ser­vice, or a store-type ex­pe­ri­ence.

It will, though, be com­ing “some time this year”.

Google vice pres­i­dent and gen­eral man­ager Phil Harrison speak­ing at the GDC Game De­vel­op­ers Con­fer­ence

The con­troller for Google’s gam­ing ini­tia­tive, Sta­dia

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