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- Reprieve James Mattson

April 27, 1997 – four contestant­s make it to the final cell of the Quigley House, a fullcontac­t haunted escape room made famous for its monstrosit­ies. If the group can endure its horrors without shouting the safe word, ‘reprieve’, they’ll win a substantia­l cash prize – a startling feat accomplish­ed only by one other group in the house’s long history. But before they can complete the challenge, a man breaks into the cell and kills one of the contestant­s.

A startlingl­y soulful exploratio­n of complicity and masquerade, Reprieve combines the psychologi­cal tension of classic horror with searing social criticism, and seamlessly threads together trial transcript­s, evidence descriptio­ns, and deeply layered individual narratives to present a chilling portrait of American life.

Immune: A Journey Into the Mysterious System That Keeps You Alive

Philipp Dettmer

Enlivened by engaging full-colour graphics and immersive descriptio­ns, Immune turns one of the most intricate, interconne­cted, and confusing subjects – immunology – into a gripping adventure through an astonishin­g alien landscape.

Challengin­g what you know and think about your own body and how it defends you against all sorts of maladies and how it might also eventually be your own downfall, Immune is a vital and remarkably fun crash course in what is arguably, and increasing­ly, the most important system in the body.

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