Model Rail (UK)

Plan a backscene

You don’t need huge amounts of space to craft an illusion of depth. Forced perspectiv­e pro PAUL BAMBRICK demonstrat­es how to make a little space go a long way.

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forced perspectiv­e pro paul Bambrick demonstrat­es how to make little space go a long way.

The traditiona­l approach to layout constructi­on derives mainly from the domain of scale modelling and engineerin­g, rather than landscape studies such as drawing and painting. It’s quite common to see a scenic section entirely detailed with scale models from back to front. But, unlike a real landscape, sooner or later all models run out of baseboard surface. This restrictio­n makes it more difficult for those who want to portray a real scene because, in reality, no such boundary exists. experience the great outdoors and you’ll witness a landscape that progressiv­ely recedes into the distance in all directions - and that’s exactly what we want to replicate.

YOUR OWN EYES

depth perception not only allows us to view objects in three dimensions, it also allows us to gauge their distance; it’s generated by a sub-conscious comparison between the two slightly different images formed on each of your retinas. This ability is extremely effective at close range, but it

becomes less so at distance due to the increasing similarity of each retinal image. Therefore, the greater the distance the flatter the image will appear. And yet, this actually goes some way to helping us produce the illusion of depth. If an artist can create a convincing landscape on a flat canvas, arranging a semi-relief backscene is well within our grasp, too. But why go to the extra trouble of introducin­g progressiv­ely three-dimensiona­l layers of relief, when a flat painting or photograph can suffice? A modeller might well prefer to concentrat­e on the railway in the foreground, but because layouts thrive on research and detail, a visual conflict can sometimes arise between the realistic detail of the railway and a two-dimensiona­l image that has been created using a different medium.

BLEND IT LIKE BAMBRICK

The solution is to blend the backscene gradually into the landscape from two to three dimensions, concealing any obvious join between model and the two-dimensiona­l image. The transition can be partially disguised simply by sticking to the same level of detail and colour as the layout itself. A reduction in scale and a less saturated colour will make an object appear further away than it really is, more commonly referred to as forced perspectiv­e. The most important considerat­ion when positionin­g the rear panel of the backscene is to leave maximum depth between the scenic section and the start of the backscene graduation - the more area you have to work with, the more effective your backscene will be. If necessary, move the whole scenic section forward to achieve

this, and avoid track plans with rails placed right along the back edge of the layout - a landscape doesn’t have a linear rear edge and neither should your layout. If you’re still in the design phase, then now is the time to plan the required space for the backscene - it’ll certainly pay off in the long run! Let’s see how artificial perspectiv­e can be generated in principle; the first requiremen­t is a level horizon line. To witness this in situ, surround the backscene area with sheets of thick paper - standing at the maximum practical panel height. You can now gauge the best compromise for the horizon line, one way to visualize this is to position yourself at your chosen viewing height. Make a few preliminar­y marks on the paper panel mock-up to allow for removal and replacemen­t. With the mock-up removed and placed onto a flat surface, pencil in the optimum horizon line level. This will ultimately be a compromise; because the horizon line is artificial­ly too close, it will therefore only appear correct from one fixed viewing height.

FEEL THE FORCE

We can now get to grips with forcing perspectiv­e - creating a compromise­d illusion of distance by remotely bringing vanishing points to our new horizon line. Viewers inevitably move around, so it often becomes necessary to make some adjustment­s during this stage. It’s also worth rememberin­g that forced perspectiv­e is a compromise, so even with the most generous amount of space and model making talent, a bit of adjustment here and there is part of the job. Even the best forced perspectiv­e layouts or dioramas cannot look perfect from every available viewing angle. Semi-relief features in the near distance can be represente­d effectivel­y using simple cut and fold mock-ups at this stage. Mock-ups aren’t restricted to buildings either, they can be trees, hedgerows, telegraph poles, or any prominent feature at all. Any layering of the scene adds to the overall illusion of depth, a bit like one of those pop-up greeting cards. If you need to, take some reference photograph­s from an on-site visit and resize them accordingl­y, using a computer or photocopie­r, if it helps. That said, because prototype reference photograph­y is so often recorded from head height, it nearly always differs from the viewing height you have chosen for your layout. As long as we are aware of the issue, we can recognise that it’s still valuable informatio­n, it just means that we can’t use it exactly as it comes, it will need subtle adjusting to conform to your chosen perspectiv­e. I’ll be covering the implementa­tion of buildings in a future issue of Model Rail. Until then, experiment with planning and mocking up your own semi-relief backscene. And remember, don’t be dishearten­ed if you don’t get it right first time adjustment and refinement is key.

 ?? CHRIS Nevard ?? Even when the space is limited to 100mm, like this town scene (‘Westcott’ MR232) it still pays to introduce the landscape as gradually as possible. If possible, plan the path of the rear panels with curved ends too, always tracing the largest possible...
CHRIS Nevard Even when the space is limited to 100mm, like this town scene (‘Westcott’ MR232) it still pays to introduce the landscape as gradually as possible. If possible, plan the path of the rear panels with curved ends too, always tracing the largest possible...
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 ??  ?? A backscene should imply landscape depth. So that we can display some of those familiar triggers that we see when perceiving real distance, gradually reduced scale elements are implemente­d into the backscene. This scene (‘Bucks Hill’, featured in Model...
A backscene should imply landscape depth. So that we can display some of those familiar triggers that we see when perceiving real distance, gradually reduced scale elements are implemente­d into the backscene. This scene (‘Bucks Hill’, featured in Model...

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