Se kiro : Shadow s DIe Twice
After three DarksSouls games (and a Bloodborne), FromSoftware is trying something slightly different. Rather than a painstaking marathon, Sekiro: Shadows Die Twice sprints along at a much faster pace. Combat is quicker, more deadly and more generously checkpointed. There are no stats, there’s only one weapon, and you’re armed with a grappling hook and a toolbox of prosthetic gadgets. You’re as fragile as you are deadly, but can use your stealth and manoeuvrability to silently take down your foes. And, if it does all go wrong, a revive mechanic lets you spring back to life after your enemies have grown bored of staring at your corpse.