As­sas­sin’s Creed Odyssey

Ten de­tails you need to know about Ubisoft Que­bec’s un­ex­pected ad­ven­ture

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As­sas­sin’s creed odyssey is the lat­est from the tal­ented folks at Ubisoft Que­bec. Find out more here: as­sas­sin­

it’s set in Greece

1 As­sas­sin’s Creed Odyssey is set in 431 BC, which, if you aren’t a his­tory buff, means that we are land­ing squarely in an­cient Greece ter­ri­tory. Now that’s long be­fore the or­der of as­sas­sins was even es­tab­lished, which means that, yes, some­what con­fus­ingly Odyssey will in­deed be a pre­quel to last year’s As­sas­sin’s Creed Ori­gins. Don’t worry about the con­ti­nu­ity, just roll with it.

Choose your As­sas­sin

2 For the first time in As­sas­sin’s Creed his­tory, Ubisoft is giv­ing us the op­por­tu­nity to de­cide who we want to play through the en­tirety of the game as. You’ll be able to choose be­tween Kas­san­dra and Alex­ios; the sys­tem is sim­i­lar to that of Mass Ef­fect, giv­ing you the free­dom to play the as­sas­sin that you feel more com­fort­able hang­ing out with for 30-plus hours.

sub­tle shift in play

3 While Kas­san­dra and Alex­ios will walk through the same story and play ex­actly the same, Ubisoft has promised that cer­tain char­ac­ters you meet along the way will in­ter­act with each as­sas­sin in sub­tly dif­fer­ent ways. Ba­si­cally, this is all about cel­e­brat­ing consumer choice and, like any good RPG, about giv­ing you a stronger con­nec­tion with the lead char­ac­ter.

it’s A full rpg

4 While Ori­gins may have in­tro­duced a va­ri­ety of RPG el­e­ments to the As­sas­sin’s Creed se­ries, Odyssey is lean­ing into this more heav­ily. Not only has com­bat been fur­ther re­fined, re­ly­ing on skill more so than ever be­fore, but you’ll also have the op­por­tu­nity to shape the story and char­ac­ter as branch­ing-di­a­logue trees, ro­mance op­tions and a suite of new abil­i­ties are all in­tro­duced into play.

this is A Greek tragedy

5 Set some 400 years be­fore Ori­gins, Ubisoft Que­bec wanted some­thing suit­ably epic, turn­ing Greece into an open-world play­ground. Re­gard­less of whether you pick Kas­san­dra or Alex­ios, you’ll be the de­scen­dant of the mighty Leonidas who gets cast out of the Spar­tan or­der af­ter de­fy­ing a prophecy of the Del­phi oracle. The story picks up 17 years af­ter you get kicked out of the army.

pick your side in Con­flict

6 As a mer­ce­nary, you’ll of­ten find your­self caught up in a larger con­flict out­side the usual slew of side quests and busy­work. Odyssey is set around the Pelo­pon­nesian War, a bloody battle that raged be­tween the Athe­ni­ans and the Spar­tans. We’ve been told that you’ll be able to choose a side in this con­flict, help­ing ei­ther of the armies to re­gain ter­ri­tory and take con­trol of Greece.

the Con­flict is huge

7 We’ve never seen bat­tles of this scale in As­sas­sin’s Creed be­fore, and it looks damned im­pres­sive. These are best demon­strated in the Con­quest Bat­tles, huge fights be­tween the two armies that will see you at­tempt­ing to cut through a screen full of en­e­mies, all while mul­ti­ple boss-strength NPCS roam the bat­tle­ground look­ing to cut you down. In­cred­i­ble to see in ac­tion.

naval Com­bat re­turns

8 Ship-to-ship com­bat is re­turn­ing in a big way in Odyssey. You’ll have your own ves­sel to con­trol and cus­tomise – chang­ing aes­thet­i­cal com­po­nents, re­cruit­ing new crew mem­bers and up­grad­ing the ship’s com­bat ca­pa­bil­i­ties through­out the game. While the ves­sels handle sim­i­larly to those seen in Black Flag and Rogue, they have re­ceived a noted tune-up un­der the hood.

present day re­mains

9 The stu­dio isn’t, un­sur­pris­ingly, say­ing all that much about the most di­vi­sive por­tion of the As­sas­sin’s Creed for­mula – that of the present-day sec­tions of play. We do know that Layla Has­san will be mak­ing a re­turn, con­tin­u­ing her story on from where Ori­gins left off, likely pick­ing straight up with her jour­ney to Alexan­dria with

Wil­liam Miles.

As­sas­sin’s Creed isn’t An­nual

10 Don’t worry, As­sas­sin’s Creed isn’t re­turn­ing to its an­nu­alised re­lease sched­ule. Yes, we know that Ori­gins only re­leased last Oc­to­ber, but there’s good rea­son for this game ar­riv­ing so soon af­ter. The Que­bec stu­dio went into full pro­duc­tion on Odyssey af­ter it wrapped on 2015’s Syn­di­cate, mean­ing this has al­ready been in devel­op­ment for close to three years.

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