The wider applications of the smart new technology
As well as the suites at Collingwood, there are also two simulators apiece installed at Britannia Royal Naval College in Dartmouth for future officers and to train submariners in particular at Faslane.
There’s also considerable potential offered by upgrades, from additional ports and harbours to increase the databank of current recreations of waters the Royal Navy uses daily – Portsmouth, Plymouth, the Clyde, Portland and Gibraltar – to adding new ships (Type 26/31 frigates), tidal streams and linking the simulators at the different sites to train the bridge teams of entire task groups.
Commodore Jo Deakin, deputy director people – training, said: “The Royal Navy is investing heavily and transforming to deliver a digitally enabled, learnercentric training experience for sailors and marines.
“The new warship simulator capability delivers a huge leap in technology and significantly enhances the tools available to our trainers.
“The simulators will positively impact everyone across the Royal Navy, even if they do not directly experience them. They are a key component of delivering a global, modern, ready Royal Navy.”
Toby Everitt, CEO, Metaverse VR, said: “We are proud to play a key role in elevating the Royal Navy’s ability to train their people in an advanced and innovative way. Bridge crew training is an essential phase for operational readiness, and a simulated approach demonstrates the best use of technological advantage.
“We are delighted to continue to support Team Fisher to enable safer and more efficient training as a means to ensure the Royal Navy maximises training capacity.”
The simulators will positively impact everyone across the Royal Navy… they are a key component of delivering a global, modern, ready Navy