Retro Gamer

Super Mario Odyssey

The reason you play videogames

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It’s impossible not to love Super Mario Odyssey. It takes everything that’s great about videogames and amplifies them tenfold, delivering a blistering amount of fun that will have you giggling like a child and wondering how Nintendo keeps on coming up with fresh new ideas for its most iconic mascot.

Odyssey’s premise is as slight as they come, and once again revolves around Mario rescuing Princess Peach from Bowser – only this time Bowser is intent on wedding the beleaguere­d Princess. Our plucky hero is having none of this, of course, and teams up with Cappy – whose own girlfriend has been kidnapped by the monstrous villain – to plan a ridiculous globe-trotting rescue attempt that sees the dynamic duo travelling across some of the most fantastica­l worlds of the Super Mario universe. It’s a pathetical­ly slight story, for sure, but it’s backed up by some of the most compelling gameplay we’ve yet witnessed in a Mario game.

Previous Mario adventures have had numerous gimmicks to sell them to fresh audiences and Odyssey is no exception. Mario’s ghostly new friend Cappy has the ability to possess a variety of different enemies, all of which give Mario access to an insane amount of different skills. Dinosaurs, long-beaked birds, Goombas, Hammer Bros and countless other foes can all be manipulate­d in some way, allowing Mario to fully interact with and explore the beautiful worlds that he finds himself in. Some of these enemies you might only use one or twice in your ten-hour-plus odyssey, while others will be used more often, but every single one makes you really think about how you tackle each new challenge that Nintendo’s game throws at you.

Power Moons replace the stars and Shines of earlier games and are needed to power the flying ship, which transports Mario to each new world. Some of these moons can be purchased in the new shops that Mario can visit on each world, but most are earned by

completing challenges. The challenges themselves have their DNA in the ones found in Super Mario 64, but are no less entertaini­ng. Indeed, it’s the sheer amount of variety in Odyssey ’s Power Moons that make them so compelling to collect. One moment you’re possessing a fish so you can retrieve several pieces of a broken moon, the next you’re using a Chain Chomp to make your way past some impenetrab­le blocks, or taking control of a slab of meat in order to entice a giant bird. Then you’ll be using a Samurai costume to gain access to an otherwise out-of-bounds room, outrun a Tyrannosau­rus Rex or complete a puzzle by possessing one of the pieces and manipulati­ng it around the board. There’s always something new to do in Odyssey, always something else to see and always something else to possess and the end result is a game that’s always pushing your expectatio­ns and almost always exceeding them.

The worlds of Odyssey might pale in size to some of the locations found in other popular triple-a games, but for a Mario title they’re truly gargantuan and absolutely packed with things to do. The structure of the main game is clever enough that the levels feel on par with the likes of Super Mario 64 or Sunshine, but once you start exploring you realise just how impressive the size of these stages actually are. It’s most telling when you return to the Odyssey ship that helps you on your quest to revisit past worlds and realise just how many Power Moons you’ve actually missed. So good is Odyssey’s design, so brilliant is its structure that you’ll want to return to those earlier worlds to mop up those missing Moons. In fact, you don’t really have much of a choice, because as with every Mario game before it, reaching the end of its story isn’t the end of the game and Nintendo has plenty of fantastic tricks up its sleeve once those credits roll, including a… well, that would be telling. Part of Odyssey’s brilliance is discoverin­g its magic for yourself and it’s something we’re loathe to spoil for you.

There’s no such thing as a perfect videogame, but it’s hard to believe how Nintendo could improve upon its latest epic platformer. The controls are exceptiona­l, the variety of the game is astonishin­g while the sheer amount of fun it offers will take you back to when you first discovered the medium. The sheer confidence on display in Super Mario Odyssey is exceptiona­l, more so when you consider the franchise’s rich legacy. We’re confident that you’re not going to play a better platformer than Odyssey until Nintendo decides to make a new one. It’s peerless, it’s faultless, it’s the reason we love videogames.

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 ??  ?? [Switch] There are so many fantastic worlds to discover in Odyssey. Just make sure you have enough Power Moons.
[Switch] There are so many fantastic worlds to discover in Odyssey. Just make sure you have enough Power Moons.
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 ??  ?? [Switch] There are a staggering number of enemies to leap into. Look how cute this fish is. [Switch] Yes it’s been lifted from The Legend Of Zelda: A Link Between Worlds, but these 2D sections are still brilliant.
[Switch] There are a staggering number of enemies to leap into. Look how cute this fish is. [Switch] Yes it’s been lifted from The Legend Of Zelda: A Link Between Worlds, but these 2D sections are still brilliant.
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 ??  ?? [Switch] The real-life-inspired New Donk City is one of the best worlds in the game.
[Switch] The real-life-inspired New Donk City is one of the best worlds in the game.
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 ??  ?? [Switch] Odyssey ’s presentati­on is absolutely faultless. Every aspect of it oozes fun.
[Switch] Odyssey ’s presentati­on is absolutely faultless. Every aspect of it oozes fun.

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