Retro Gamer

Phillips’ Prototypes

The concepts that Eliminator and Nebulus evolved from

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Ammotrack was John Phillips’ working title for an early iteration of Eliminator. Like Eliminator, Ammotrack involves speeding around obstacle-laden tracks in a futuristic, armed vehicle, but it additional­ly charges you with racing opponents while trying to reach checkpoint­s before a countdown hits zero. Alternativ­ely, you can opt to blast your competitio­n off the road before collecting missiles, lives, fuel or time power-ups left behind in their burning wreckage. Although just a prototype, John kindly released a playable version of Ammotrack into the public domain, which subsequent­ly appeared on a cover disk attached to Zero magazine’s December 1991 edition.

There’s a more complicate­d backstory to Enigma, which started out as John’s first draft of Nebulus. Inspired by Uridium and coded for the Spectrum, Enigma depicted a scrolling horizontal tube rotating in space and orbited by aliens sworn to destroy a ship piloted by the game’s protagonis­t. Unfortunat­ely, Enigma’s horizontal tube didn’t work well on the C64, and when John stood it on its end, the fresh perspectiv­e inspired him to completely rethink his ideas. Fast-forward to July 1989, however, and we find the original Enigma concept revitalise­d as a ST demo given away with

ST News magazine.

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