Five to Play
A selection of the games that Tony developed over the years
colony
1987
One of Tony’s earliest titles was this isometric arcade adventure for the Spectrum and Amstrad CPC. Despite the budget price tag it’s a little game in which you control a droid who has to defend a compound from irksome aliens. There’s much more to it than simple blasting.
Xenon
1988
The hit 16-bit shooter from the Bitmap Brothers translated extremely well to the Spectrum. As Tony reveals in the interview, he was brought on board to help get the game out the door. He was also responsible for the fantastic AY soundtrack featured on both the Speccy and CPC versions.
Peter Pack rat
1989
A decent conversion of the
Atari coin-op from 1985. Tony’s Spectrum version is perhaps more memorable than the original as it was published on Telecomsoft’s Silverbird label, so you got a few hours of platforming fun for just a couple of quid.
Pocket Soccer
2001 Handheld football games need to epitomise pick-up-and-play, and this brilliant kick-around for the Game Boy Color does just that. It also includes a link-up option for two-player games. Tony developed this alongside some fellow industry veterans at Game-play including Mike Follin and Simon Butler.
Fruitfall
2002 Originally developed with the Game Boy Advance in mind, Tony first issued this frenetic fruitmatching puzzle game on PC as shareware. It was later picked up and released on mobile phone, and later still arrived on various handheld and home console formats (as Super Fruitfall).