Retro Gamer

THE DNA OF WARTHOG GAMES

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a TALENTED core

Artists and designers Nick Elms and Phil Meller, along with programmer Paul Hughes, formed a backbone at EA Manchester. Having worked on Privateer 2: The Darkening, they figured how to push each other’s buttons and operate well together from their Cheadle offices. What’s more, Nick, Phil and Paul along with Derek Senior and Andy Whalley stuck together at Warthog, Gizmondo,

Embryonic and TT Fusion.

family-friendly GAMES

Warthog built up a relationsh­ip with numerous publishers including Conspiracy Games, SCI, Newkidco, EA and Warner Bros Interactiv­e but it played the field to a great extent. Its stock in trade was creating games based on well-known properties, such as Looney Tunes and Harry Potter, and it mainly sought to make games that it felt children would enjoy, hence the reason for the numerous cartoon-based licences it worked on.

PLAYSTATIO­N POWERHOUSE

Although Warthog made games for the PC, Nintendo handhelds and the Gamecube, most of its games appeared on the Playstatio­n and Playstatio­n 2. According to Vgchartz, the biggest selling Warthog Game was Looney Tunes: Back in Action on the PS2 in 2003, with 500,000 sales. The best-rated, according to Metacritic, was Star Trek: Invasion on the

Playstatio­n (76%).

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