We answer your burning questions
dear retro gamer,
Why do you never feature interviews with developers that worked on machines like the C16? you had to be incredibly accomplished to get the best out of these systems and i’m sure it would make for fascinating reading. i’d love to hear how Tom Thumb was made, for example. Please make this happen.
James Spencer thanks for getting in touch James. while we’ve featured the odd Commodore 16-based article in the past, they don’t appear as regularly as we would like, possibly because it’s nowhere near as popular as its bigger brother. we’ll do some digging around and see what happens for some future issues of the magazine.
[C16] If we can track down Tom Thumb’s coder we’d certainly be up for running a feature.