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Retro Gamer - - CONTENTS -

We an­swer your burn­ing ques­tions

dear retro gamer,

Why do you never fea­ture in­ter­views with de­vel­op­ers that worked on ma­chines like the C16? you had to be in­cred­i­bly ac­com­plished to get the best out of these sys­tems and i’m sure it would make for fas­ci­nat­ing read­ing. i’d love to hear how Tom Thumb was made, for ex­am­ple. Please make this hap­pen.

James Spencer thanks for get­ting in touch James. while we’ve fea­tured the odd Com­modore 16-based ar­ti­cle in the past, they don’t ap­pear as reg­u­larly as we would like, pos­si­bly be­cause it’s nowhere near as pop­u­lar as its big­ger brother. we’ll do some dig­ging around and see what hap­pens for some fu­ture is­sues of the mag­a­zine.

[C16] If we can track down Tom Thumb’s coder we’d cer­tainly be up for run­ning a fea­ture.

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