There’s some simple, single-screen action in Great Green Adventure for the Atari 8-bit but, despite players having over two hundred lives and no time limit to worry about, this game is seriously hard; touching a single pixel of the background is fatal and sends the green blob back to the start of the stage. Brave adventurers who don’t mind some frustration can start their quest behind Kikstart.eu/great-green-a8.
Yvar de Goffau has some history coding for the Atari 2600 but recently decided to see what challenges the original Game Boy could offer. Since he couldn’t find what he considered to be a decent implementation of Snake – with decent enough graphics, smooth movement and multiple stages – he settled on that as a first project. Kikstart.eu/snake-gb slithers over to the appropriate thread at the Nesdev forums.