Retro Gamer

INSTANT EXPERT

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Initially, Mike Verdu handled business and finance with Bob Bates taking care of developmen­t and production. Their roles blurred significan­tly as time progressed.

Steve Meretzky wrote four games for Legend: Spellcasti­ng 101, Spellcasti­ng 20, Spellcasti­ng 301, and Rpg-adventure mash-up The Superhero League Of Hoboken.

Many of Legend’s games were based on popular sci-fi and fantasy books.

■ Shannara was not based on any particular novel by Terry Brooks but instead was in fact a brand-new tale. It features combat and other RPG elements.

With the advent of CD-ROM, some of Legend’s earlier games such as Gateway II and Eric The Unready were rescanned and rebuilt for a CD release.

■ Sci-fi adventure Mission Critical featured actors Michael Dorn and Patricia Charbonnea­u.

Legend developed Star Control 3 after its original developers backed out.

■ Despite its text adventure developmen­t focus, multiplaye­r Doom and Duke Nukem 3D were staples around the Legend offices.

According to Mark Poesch, the constant evolution of the Unreal engine strangled the team’s productivi­ty on Unreal II. Unreal Championsh­ip got the nod for release first as a result of that.

■ As Legend was closed by Infogrames, the team was working on its next game called Project X. Developmen­t never got much beyond proof-of-concept and early game design.

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 ??  ?? » [PC] Legend cut its teeth with the crass, but decently designed, Spellcasti­ng 101:
Sorcerers Get All The Girls.
» [PC] Legend cut its teeth with the crass, but decently designed, Spellcasti­ng 101: Sorcerers Get All The Girls.

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