EVOLUTION OF CONSOLE CAMERAS
GAME BOY CAMERA
Many gamers first messed around with taking photos using their console via this prescient plug-in. Captured images could be incorporated into some games, meaning you could play ball with your own head, or use them as cute stickers by using the Game Boy Printer.
DREAMEYE
The main claim to fame for Sega’s webcam add-on is it being the first camera for a console that was not a handheld. As it was only released in Japan and, aside from some minigames, was only really utilised in Jet Set Radio, and it’s likely that’s all you’ll ever need to know about it.
PLAYSTATION EYE
Sony upgraded the specs for its successor to Eyetoy and a decent selection of PS3 games made use of its improved features, such as Singstar, Littlebigplanet and The Eye of Judgement. It was also used in conjunction with the Move motion controllers, released in 2010.
KINECT
Microsoft’s answer to Eyetoy endeavoured to capture whole body movements and explored the idea of using gestures to control all aspects of your Xbox experience. The bundled Kinect Adventures was great fun as long as your game room was the size of a squash court.
PLAYSTATION CAMERA
The latest iteration of Sony’s camera for the PS4 is a key component of PS VR. It tracks the LED lights in the virtual reality headset to determine movement and thus can detect exactly when you lose it and start crying during a particularly traumatic section of Resident Evil 7.