Ican still clearly remember my first experience of Tetris. I was in Densham Computers as I had a bit of pocket money to spend and I was looking for my next purchase. I remember browsing through a meagre selection of Amstrad games and trying to choose between the latest Codemasters releases, when I saw a group gathered around one of the computers.
I wasn’t prepared for the sight that greeted me as the game looked so basic. Different coloured blocks were falling downwards, only to be rotated and moved around by the person playing. It looked dull, and yet I could stop watching the deluge of shapes fall downwards. I was mesmerised.
A lack of money at the time meant that my first dalliance with Tetris was brief, but we became reacquainted when I acquired a Game Boy in the early Nineties and fell in love with Bullet-proof Software’s version of the game. I’ve been a fan ever since and it’s satisfying to finally share that love with you across our two fantastic cover designs.
If you’re not a fan of Tetris, then you’ll find plenty to get you in a spin this issue, including articles on Atari’s Realsports series, the making of 8-bit loading screens and the groundbreaking Total Annihilation.
And do make sure you check out our amazing subs offer on page 30. It’s proving very popular and is even open to current subscribers.
Enjoy the magazine!