Jump­ing Flash!

On a plat­form in the sky there lived a rob­bit

Retro Gamer - - CONTENTS -

Nick ig­nores his mo­tion sick­ness and delves into this first-per­son plat­former… hurk!

» Playsta­tion » 1995 » Ex­act/ul­tra of all the games on the orig­i­nal ver­sion of

Demo 1, Jump­ing Flash! was the one i found most fas­ci­nat­ing. the mu­sic was jaunty, there was a frog in a top hat, and i’d never seen a plat­form game like it. A lit­tle while later I got to try the game when I was given a bunch of old Of­fi­cial Playsta­tion Mag­a­zine demos, and I de­cided that I had to have it. How­ever, I strug­gled to track it down – I got the Playsta­tion a few years into the ma­chine’s life, and used copies weren’t easy to find by that point.

Thank­fully, when I did get it I wasn’t dis­ap­pointed. It sounds like it shouldn’t work – plat­form­ing sec­tions are of­ten no­to­ri­ously poorly im­ple­mented in first-per­son games. How­ever, the way the view au­to­mat­i­cally shifted to show you what was un­der Rob­bit’s feet dur­ing high jumps was ex­cel­lent. Jump­ing Flash! isn’t a hard game and Playsta­tion graph­ics had al­ready moved on con­sid­er­ably, but the mu­sic is ex­cel­lent and the lev­els are fun to ex­plore – I par­tic­u­larly loved the fact that you could reach dizzy­ing heights with the triple jump. Plus, it’s just nice to play a game from a time when de­sign­ers were still try­ing to crack 3D plat­form games, be­fore Su­per Mario 64 set the genre’s con­ven­tions.

So as you can imag­ine, I’m re­ally pleased to see that Jump­ing Flash! has been an­nounced for the Playsta­tion Clas­sic. Hope­fully, some of you will play it for the first time and come to love it like I do.

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