Retro Gamer

art of fighting

Art OF Fighting

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Neo-geo, 1993

Art Of Fighting introduces Ryo Sakazaki and Robert

Garcia, who are searching for Ryo’s kidnapped sister Yuri by brawling their way across Southtown. The game was a graphical showcase for the Neo-geo hardware, distinguis­hed by its fullscreen scaling and huge sprites that gained visible injuries as the brutal fights progressed. Art Of Fighting also introduced a unique system that limited the use of special moves via the ‘Spirit Gauge’. Unusually, the Super Nintendo conversion of Art Of Fighting featured some significan­t new additions to the game, most notably the hidden, ultra-powerful Desperatio­n Moves which would feature prominentl­y in later SNK fighting games.

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 ??  ?? » [Neo-geo] Art Of Fighting was a technical marvel upon its 1993 debut, and it still impresses today.
» [Neo-geo] Art Of Fighting was a technical marvel upon its 1993 debut, and it still impresses today.

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