Weapons

Retro Gamer - - ULTIMATE GUIDE: MEGA MAN II -

METAL BLADE

■ Not only does this ab­so­lutely shred a num­ber of bosses, it al­lows Mega Man to fire in var­i­ous direc­tions, mak­ing it an out­stand­ing weapon.

LEAF SHIELD

■ This weapon en­cir­cles Mega Man in pro­tec­tive leaves, block­ing most mi­nor at­tacks, and can be hurled at en­e­mies once used.

BUB­BLE LEAD

■ A bub­ble arcs out of your can­non and trav­els along the floor, dam­ag­ing what­ever it comes into con­tact with. Good for hit­ting tiny en­e­mies.

ATOMIC FIRE

■ This weapon al­lows you to un­leash a pow­er­ful charged shot that can dev­as­tate en­e­mies, but be­ware: charged shots re­quire ex­tra en­ergy.

TIME STOP­PER

■ This one does ex­actly what it says on the tin – time is frozen, and any nearby en­e­mies along with it. You can’t at­tack while the Time Stop­per is work­ing, though.

QUICK BOOMERANG

■ Use­ful in close-quar­ters com­bat, due to its lim­ited range. When fired, a bar­rage of pink boomerangs ap­pears.

ITEM 2

■ Item 2 en­ables Mega Man to cre­ate a plat­form which rock­ets off in the di­rec­tion it’s fac­ing after a mo­ment to al­low Mega Man to get on.

AIR SHOOTER

■ This tor­nado at­tack is great for tak­ing out air­borne en­e­mies, as it rises up di­ag­o­nally once it’s been fired. It’s sit­u­a­tional, but good when nec­es­sary.

CRASH BOMBER

■ This works as nor­mal if fired straight at a bad­die, but it can at­tach to walls and other ob­jects for a de­layed ex­plo­sion, which is use­ful.

ITEM 1

■ This al­lows Mega Man to cre­ate a tem­po­rary plat­form that floats gen­tly up­wards for a few sec­onds. Up to three can be used at once.

ITEM 3

■ This item gives Mega Man the abil­ity to cre­ate wall-climb­ing plat­forms – less use­ful than the other two, but sit­u­a­tion­ally ex­cel­lent.

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