Retro Gamer

MORE CLASSIC BOB’S BAD DAY MOMENTS

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Last Minute rescue

One level begins with poor

Bob plummeting towards the bottom of the screen, rushing through a line of coins towards a spinning saw – only to be rescued from the blade by a gravity reversal item. It’s a tense and thrilling stage intro, and one wholly constructe­d from the game’s regular mechanics.

rocket Man

With the aid of one useful power-up, Bob gains the ability to lift off with a rocket thrust. No longer bound by gravity, this makes it incredibly easy to get where you need to go – but only as long as you don’t face obstacles. Once you do, the action becomes tense as you straighten up before each burst.

You’re So Transparen­t

One of the cool graphical effects in Bob’s Bad Day is transparen­cy – a rarity on any 16-bit machine. It’s not always visible, but the spinning spikes and clouds show it off excellentl­y. It doesn’t add anything to the game design, but it’s these small bits of polish that help set it apart from the pack.

Lucky Escape

Just like us, Bob is always working to a deadline, and when that time limit starts floating ominously next to him it does induce a sense of panic. If you’re able to keep your cool and guide our hero to the exit, you’ll feel like a champion – and you should, because this isn’t a tremendous­ly easy game.

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