Retro Gamer

YOU ASK THE QUESTIONS

We point Peter to your questions, and he clicks ‘reply’

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merman:

How many instrument­s can you play?

I play most things with strings on them, except cello and harp, plus keyboards. The real question is: how many do I play well? Maybe electric violin and fivestring banjo. Possibly certain styles on acoustic guitar. I love a wide variety of music and, instrument­ally, I have gone wide as opposed to deep.

rory milne:

do you prefer composing for movie-inspired titles or original Ips, and how does your approach to working on these two categories of games differ?

I am grateful for having had the opportunit­y to spend countless hours editing John Williams’ music for Star Wars titles, just as I am grateful for the chance I got to write for original titles like Grim Fandango, Psychonaut­s and Hearthston­e. Of course, working on big properties like the Star Wars franchise comes with some very specific requiremen­ts. You need to be faithful to the spirit, if not the letter, of precedent. We have all seen how that can play out in some of the recent Star Wars movie sequels. Learning to work within an establishe­d world like that can be a rewarding challenge, as long as it doesn’t define your path.

paranoid marvin:

did the IMUSE system end up being all you expected it to be?

My only regret about the IMUSE system is that it was essentiall­y shelved when the creators left Lucasarts. But, we did everything we wanted to do with the system while we were using it. At this point it just feels like a nice little piece of history. And I am happy with the influence it seems to have had on the industry at large.

merman:

What film/tv programme would you like to have scored?

The original Mission Impossible TV show. Lalo Schifrin is a god.

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