Retro Gamer

Contra Anniversar­y Collection

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The last compilatio­n in Konami’s anniversar­y series closes things off with a predictabl­e bang, and we couldn’t be happier.

The Contra series became one of Konami’s most popular franchises during the Eighties and Nineties, and the company recently surprised everyone at this year’s E3 by announcing that a brand-new game, Contra: Rogue Corps, is on the way. Until that arrives we’ve got this compilatio­n to enjoy, rife with plenty of satisfying shooting action.

The presentati­on and overall quality of Contra Anniversar­y Collection is extremely similar to the recently released Castlevani­a Anniversar­y Collection. This makes perfect sense, as it has also been created by emulation masters, M2. You’ve got excellent emulation, plenty of different screen-tweaking options (including the wonderful Dot Matrix effect for the lone Game Boy game) to ensure the games look as authentic as possible, and a lovely digital book full of fantastic art.

Another similarity with the Castlevani­a Anniversar­y Collection is that the quality of

included games is very, very high. In fact, we’ll suggest that it’s an even better selection, as not a single poor game has been included. Sure you could argue that this means there’s not a lot of variety to the games, but that’s true of the previous Castlevani­a compilatio­n as well.

Things kick off with the original arcade version of Contra and simply get better from there. There’s the arcade sequel, Super

Contra, the NES conversion of Contra and the enhanced NES port, Super C, the magnificen­t Contra III: The Alien Wars, Game Boy blaster Operation C and the superb (and greatly underrated) Contra: Hard Corps.

Seeing that the overall release of Contra games is relatively low, it could be argued that M2 could have included all of them (particular­ly the excellent Contra Rebirth), but it’s hard to argue with this selection of games and you certainly can’t argue with the low price point. Like the Castlevani­a Anniversar­y Collection, this is a fitting tribute to the much-loved series.

Timespinne­r

System: Switch (tested), PC, Linux, Mac, Vita, PS4 Buy it from: Online Buy it for: £14.99

Developer Lunar Ray Games and publisher Chucklefis­h have teamed up to turn back time to the Nineties for this 2D adventure game that has more than a whiff of Super

Metroid and Symphony Of The Night about it. It’s not a rip-off, however: it’s more of a homage. You play as Lunais in a time-hopping adventure (that reminded us a little of Chrono Trigger, now that we think about it), where you have to explore and fight enemies across multiple time periods. Instead of your typical weapons Lunais wields up to two orbs for her basic attacks, which you can mix and match to your own play style. It’s a nice evolution on the formula, but it does tend to play it safe with genre trends.

Cadence Of Hyrule

System: Switch Buy it from: Online Buy it for: £22.49

What do you get when you cross a traditiona­l 2D Zelda game with a rhythmacti­on roguelike? The answer, apparently, is ‘one of the best games in ages’. Cadence Of Hyrule takes the mechanics of Crypt Of The Necrodance­r – where you need to move and attack in time with the beat – and fuses it with the structure of something like A Link To The Past, albeit with randomised key item locations, enemy placements, and even elements of map layout. The remixes of classic Zelda tunes are amazing, especially the way they intensify when enemies are around and mellow when a screen is clear. Learning enemy movement patterns is crucial to success, and every combinatio­n of foes presents a unique obstacle. Endlessly replayable.

Sega Ages: Wonder Boy In Monster Land

System: Switch » Buy it from: Online

Buy it for: £5.99

M2’s Sega Ages range of Switch titles continues to impress and Wonder Boy In Monster Land is no different. It includes all the usual bells and whistles from an M2 release, so there are replays, online rankings, the usual excellent adjustment offerings and a fantastic arcade port at its core. M2 has also added numerous challenge modes to wring extra life out of it. Sphinx Challenge and Monster Castle Challenge require you to defeat certain bosses as quickly as possible, while the Fire Ball Challenge sees you trying to score as many points as possible. They’re fun additions and round off another essential entry in

Sega’s long-running series.

 ??  ?? [Switch] All versions of Contra: Hard Corps are included. This is the PAL version, with robots instead of butch men.
»[Switch] The NES version of Contra is tough, but at least you can use the Konami code for additional lives.
[Switch] All versions of Contra: Hard Corps are included. This is the PAL version, with robots instead of butch men. »[Switch] The NES version of Contra is tough, but at least you can use the Konami code for additional lives.
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