Retro Gamer

Back To The Noughties

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It’s November 2003, and Nick is once again exploring gaming history

The pressure was on as the battle for Christmas sales began anew, and console manufactur­ers tweaked their hardware offerings accordingl­y. Sony brought the official price of the PS2 down from £169.99 to £139.99, bringing it considerab­ly closer to the price of the Xbox, which Microsoft had cut to £129.99 six months prior. Sony also launched a silver edition of the PS2 for £149.99. Nintendo, already struggling to compete, realised that price parity would do it no good and swiftly cut the Gamecube to £79.99. This earned the goodwill of Argos, which decided to carry the console again after clearing its own inventory of the console at the same price earlier in the year. The only problem for Nintendo was that the decision came too late for the console to be included in the catalogue, potentiall­y hurting consumer awareness of the console and its new price.

For PS2 owners, the big game of the month was undoubtedl­y Jak II: Renegade, the sequel to Naughty Dog’s popular platformer Jak & Daxter. This new entry in the series retained some platform elements, but added plenty of Gta-style elements, such as gunplay and vehicles, and some new, darker storytelli­ng to match.

Play ’s Ryan King loved it, assessing it as “not simply a case of bigger and better” as it “plays suitably differentl­y to the original”, in a 92% review.

Less impressed, games™ awarded the game 7/10, claiming that the genre blending “just doesn’t gel” and that “without lock-on systems or first-person aiming, fighting the good fight can often be trickier than it really should”. Edge also awarded the game 7/10, praising it as “an awesome achievemen­t, a marvel of programmin­g and an object lesson in being as pleasant as possible to the person playing it”, but concluded that it wasn’t actually any more fun than its competitio­n.

Of course, for every big first-party hope over the holidays, you’ll usually find a few big multiplatf­orm licensed games, and Buffy The Vampire Slayer: Chaos Bleeds was better received than most. While praising the game’s graphics, sound and combat, NGC occasional­ly got “so stuck we came dangerousl­y close to turning the

’Cube off in disgust”, and awarded it 70%. The game scored 8/10 in XBM, though the review cautioned

against playing it “if you’re someone who prefers technical perfection to gameplay”. On the other end of the scale, games™ wasn’t keen on the “primitive platformin­g” and “functional combat”, awarding 4/10 to a game that “manages to frustrate and disappoint more than it inspires or impresses”. Less favourably received was the movie tie-in Finding Nemo (65%

NGC, 55% Play, 4/10 XBM), which Play felt was “only made entertaini­ng by the use of the Pixar characters.”

But if Finding Nemo was a predictabl­e disappoint­ment, Alter Echo on Xbox and PS2 was a real downer. “After all the acclaim it received at E3, we were hoping for a truly gratifying arcade adventure, instead we’ve been given a woefully dull game that has few redeeming features,” lamented games™, which gave the game 3/10. Edge felt that “true control of the environmen­t could prove entertaini­ng”, but that “Alter Echo’s terraformi­ng is even more facile than Red Faction’s,” and scored it 4/10. Play felt it to be a “linear exercise in gameplay so familiar it’s almost banal,” giving it 46%.

Elsewhere on the PS2, you could find Namco’s arcade lightgun conversion Time Crisis 3 reviewed exclusivel­y in Play. “These games should be about accuracy. That’s the point,” grumbled the reviewer. “Shotguns are not accurate. Grenades are not accurate.” But while the addition of new weapons wasn’t welcome, the addition of the new Rescue Mission mode and overall quality of the conversion earned it 90%.

On the PC, Polish developer Techland was making its first big move into the internatio­nal gaming market with Chrome – but it probably wouldn’t be sufficient to secure the developer’s legacy. The first-person shooter earned 5/10 from Edge, which noted that “beautiful and organic levels” were accompanie­d by “pitiable” enemy AI and “unwelcome and badly implemente­d” boss battles. The biggest problem noted was with the Implant system, which it felt “players will be happier to ignore than exploit” due to the short duration and long recovery time of the boosts granted. The response from games™ was slightly more favourable, with a 6/10 review noting that “virtually every aspect of the game seems to lack that final third of polish”.

With the Pokémon Ruby & Sapphire RPGS already printing money for Nintendo as usual, the Christmas coffers would have to rely on

Pokémon Pinball: Ruby & Sapphire for a boost. Edge declared that it was “not a convention­al pinball game with well-designed skillshots and a challengin­g layout”, but appreciate­d the “countless secrets and hidden bonus areas to discover”, scoring the game 7/10. In games™ the sentiment was similar – while there were concerns that it was too easy (“probably for the benefit of younger fans”), it was considered to be “frustratin­gly addictive” and awarded 8/10.

Join us again next month, when we’ll inevitably struggle to fit the hoard of Christmas blockbuste­rs into the space we have!

 ??  ?? [PS2] Do the new attitude and new gameplay do Jak II any good? The gaming press seems unable to decide.
[PS2] Do the new attitude and new gameplay do Jak II any good? The gaming press seems unable to decide.
 ??  ?? [Gamecube] Looking back, we’re kind of amazed that Buffy ever became popular – the show was a bit crap [Oof! - Ed].
[Gamecube] Looking back, we’re kind of amazed that Buffy ever became popular – the show was a bit crap [Oof! - Ed].
 ??  ?? [PS2] Play seemed to think Namco should stick to the basics with Time Crisis – no fancy weaponry needed.
[PS2] Play seemed to think Namco should stick to the basics with Time Crisis – no fancy weaponry needed.
 ??  ??
 ??  ??
 ??  ?? [GBA] A Pokémon game first and a pinball game second, Pokémon Pinball Ruby & Sapphire still reviewed pretty well. [Xbox] There’s nothing fishy going on here – it’s just a licensed game for kids getting average reviews from adults.
[GBA] A Pokémon game first and a pinball game second, Pokémon Pinball Ruby & Sapphire still reviewed pretty well. [Xbox] There’s nothing fishy going on here – it’s just a licensed game for kids getting average reviews from adults.
 ??  ?? [Xbox] If being purple was a virtue, Alter Echo would be great and the Gamecube would have sold 100 million units.
[Xbox] If being purple was a virtue, Alter Echo would be great and the Gamecube would have sold 100 million units.

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